![]() Still, I find Eldevin oddly charming in the same way that RuneScape caught my attention years ago, and considering that I’m still playing the latter a decade later, I have a feeling that I’ll be sticking around in Eldevin for a long time to come. I used mine on buying sacks that can be filled with gathered items, and filled them with wheat, meat, hides, and basil. There are multiple currencies on the cash shop, not all of which I fully understand at the time of writing and all but one are obtainable in-game.Īlternatively you can subscribe to Eldevin for $7 a month and receive experience boosts as well as a stipend of cash shop currency. Alternatively, you could criticize the cash shop for selling certain items like health potions for in-game gold because the game delivers them directly to your inventory. For a game focused on collecting mass amounts of resources, the fact that Eldevin sells extra inventory slots and bags will be a cause for concern for some. Combat is rather smooth and responsive, although the camera is restrictive and can get in the way, and special attacks have a habit of cancelling out your auto-attack.Įldevin’s cash shop may be an issue, and not in the sense of pay to win. Health and mana can be replenished in combat with potions or out of combat with the various food items you can cook or buy. The player has access to melee, range, and magic no matter what class you choose at the start, and combat is dealt through auto attack and specials. Players are able to level any skill to its maximum level (40), but you might want to focus on just one or two.Ĭombat, on the other hand, is where Eldevin meets standard MMO fare. The slow process of gaining crafting experience can be alleviated slightly through a number of daily quests available for each profession. Most, if not all, recipes require an item that can only be purchased from vendors at a cost of anywhere from ten copper to five silver (five hundred copper). If crafting is supposed to be a gold sink, Eldevin does it well. It is pretty basic at its core, but a sad reminder as to how little effort other games put into making their world feel more alive rather than a gallery for lifeless quest vendors and merchants.Ĭrafting is centered primarily around harvesting nodes and turning said products into goods at a station. Still, it’s a nice touch to walk through town and see people hauling boxes around, city guards going down their paths, guards coming off duty and changing after their shift, etc. Granted, once you give the world a deeper look, you see a bunch of NPCs following pre-scripted paths and animations. ![]() The world of Eldevin is one that is brimming with life. Nearly every action in Eldevin has a purpose, from killing creatures to level up your skinning for resources to use for cooking and making armor, to finding equipment useful for vendoring to afford the catalyst items needed in the second stage of crafting. Giving my impressions on a game like Eldevin is difficult as breaking the game down into its individual mechanics would provide an inaccurate detailing the overall experience. Eldevin’s saving grace is in the sense that while the game does require a great deal of grind, it perhaps doesn’t feel as pointless as other games where the reward is often just seeing your experience bar tick up. It is the charming world, beautiful soundtrack, living environment filled with other players all meandering about with their own tasks that make such a grind not just bearable, but actually enjoyable. The lure of vast riches and a growing pile of resources to turn into finished products or dump at a nearby vendor in return for cash to spend on creating more stuff and stabbing more powerful beings in the face is exactly the carrot that hangs just a few inches out of reach on the grind treadmill, but close enough that we think we’ll get it if we just keep running. Games like Eldevin and RuneScape have an odd ability to convince us to power our way through what is probably the same kind of grind that we would reject had it been foisted upon us in any other MMO. Maybe send someone to clean that up, or let me do it. Since we’re on the topic, you might want to renovate the exterior, I don’t know how but there are a few escaped prisoners hiding out in the house across the street. The prison will also find itself lacking in a warden, seeing as how I killed the traitorous bastard on the roof of his own building. I suppose it’s a good thing that I murdered every single prisoner in the prison, considering the dead guards and smashed doors, this place probably isn’t suitable for holding any of them for the foreseeable future. ![]()
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